2 weeks ago
I'm currently developing a VR magic game using the Meta XR SDK. In my project, I don't want to use hand tracking, even if users place their controllers on the desk. I tried changing the tracking support option in the OVRCameraRig inspector to "Controller Only", but it doesn't seem to work.
Inspector path: Controller Features → Tracking Support → Controller Only
Does anyone know how to fix this issue?
Sorry if my English is a bit rough—thanks for your help!