06-29-2022 03:14 AM
Hi. I would like to overlay an object, for example, a box, at a specific place on the Quest 2 display that can be rendered to overlay within any VR application and not just for passthrough.
This would be my first step to eventually be able to render real-time point cloud data from an external 3d lidar sensor through unity so that the lidar can detect obstacles and render them onto the headset so that the user can navigate through obstacles without leaving the application he/she is using.
Basically, I'm trying to create my own guardian system and space sense. Any links and assistance would be appreciated as I can't find anything through google or youtube.