03-16-2019 05:47 AM
OVRManager.InputFocusAcquired += OnInputFocusAcquired;
OVRManager.InputFocusLost += OnInputFocusLost;
...every frame in the Update() which really adds up after a while!
I moved it to Start() and the problems were gone. Hope this is helpful 😉
Cheers!
Martin
12-08-2019 01:58 AM
04-07-2020 10:04 AM
04-14-2020 01:45 PM
05-05-2020 09:08 AM