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Image problem after installing Movement SDK

I recently added the Meta Movement SDK to my app for full bodytracking. The SDK itself seems to work fine, but I noticed that the image or rendering is messed up now.

When I start the app the image is unstable for a couple of seconds. The scene bounces around and then finally settles.

And I also have a ghost image of the environment that's moving when I move my head. It's very vague, but noticeable.

I don't know if it is directly related to the movement SDK or that some settings in the background have been changed without notifying the user. But the last version before installing the Movement SDK definitely does not have the ghost image nor the bouncing around.

When looking at the differences (I luckily had an old instance of the whole project) I noticed that in my previous version Scene support was set to none in the OVRManager, whereas in the current version it seems to be set to required by default. Also Anchor support was activated by default where in my previous version is was disabled. But I changed both settngs and it made no difference.

I hope someone can tell me what is wrong.

1 REPLY 1

Did some more analysis. Imported the scene that has the ghosting and shaking into the old project and it worked fine.

Main difference between the two projects:
The old one where it works fine uses Meta SDK version 64
The new project uses Meta SDK version 71

There must be something changed in that new version that causes the ghosting and shaking.

Please let me now what is causing this.