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Is it possible to use Text inside an OVROverlay component in Unity?

chndevti
Honored Guest

I am currently working on a project in Unity that utilizes the OVROverlay component for virtual reality. I want to add text to the overlay, but I'm not sure if it's possible to do so using the Text component in Unity (without having to convert it to a texture) or is there a similar component that takes text as input. Has anyone had experience with this and can offer any guidance or solutions? Any insights would be greatly appreciated. Thank you!

 

Unity Version - 2020.3.44f1

Device - Meta Quest 2

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