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Leaderboard worked with test users, wont connect on build.

Stiltonator
Honored Guest

My issue is, this works fine in unity with a 'test user'  but when i try to simply call 2 functions  'initialize'  and 'write to leaderboard'    i keep getting this error.

 

2025/01/02 18:42:35.280 17035 17410 Info OVRPlatform [CurlHttpClient] Executing HTTP request: https://graph.oculus.com//v1.20/leaderboard_submit_entry

2025/01/02 18:42:35.281 17035 17408 Info OVRPlatform [HttpRequest] Request 'leaderboard_submit_entry' (id: 120) failed: Could not resolve host: graph.oculus.com Couldn't resolve host name, code: 3, http_code: -1

 

What is this trying to tell me? and what are the possible causes for this.

Bearing in mind again, this works fine if im using the 'test user' route that ive setup on the dashboard... If i try and do it with a build, i get this... I also dont see anywhere in the documentation where it explains how i can further drill down into the callback and i've tried to parse all of the fields given in the 'message' but they appear to just be what i've posted above.. There is no other information given as to the nature of the cause.

I dont have a firewall or anything  -- so.... ? what gives?

 

- do i need to have some special 'permission'  setting enabled on the meta quest headset itself? or in the meta quest headset settings? or on some hidden 'settings' for the app itself?

What could be the possible causes for this? thanks.

1 REPLY 1

2SsockS
Honored Guest

"Could not resolve host: graph.oculus.com" means there isn't a DNS server, so it can't translate the name. Not seeing the network could be a cause for that.