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MRUK: Cannot get surface area for this label in this scene (scene data not working)

Seamar
Honored Guest

Hello, I am new to AR/VR development altogether, I am trying to get room data using Mixed Reality Utility Kit v74.0.2, but it is not working. I tried using the AnchorPrefabSpawner Building Block and combined with a Passthrough OVR Passthrough Layer. When I load into my app, I have to give permission to use spatial data and once I accept, I can scan my room. The room is being fully scanned and accurate, and once I click finish my passthrough activates as intended. But, when I use the Immersive Debugger to try and get the surfaces or anchor points, I am just getting logs such as "Cannot get surface area for this label in this scene". I've also attempted to run scripts on the MRUK SceneLoadedEvent(), but they don't work as I presume the scene data is not getting picked up. I have tried many things including messing with the lighting in my room, trying different rooms, but to no avail. Note I do have the data source set to device only.
More info: Meta XR All-in-One SDK v74.0.3, Unity v6000.0.46f1. 

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