12-16-2024 07:26 PM
I'm encountering multiple errors while working with Meta Audio SDK's acoustic features:
1. Acoustic Mesh Baking:
- Status: Working correctly
- MetaXRAcousticGeometry bakes successfully
2. Acoustic Map Baking:
- Error: "Precomputation failed, result = 2000"
- This occurs during the MetaXRAcousticMap baking process
3. Runtime:
- Error: "Internal error: invalid Acoustic Map handle"
- This appears when trying to run the scene with MetaXRAcousticMap
Steps to Reproduce:
1. Set up scene with Meta Audio SDK components
2. Bake Acoustic Geometry (works fine)
3. Attempt to bake MetaXRAcousticMap
4. Run the scene
My Environment:
- Unity Version: 2022.3.53f1
- Platforms: SteamVR and Meta
- SDK: Meta Audio SDK 71.0.0
Has anyone encountered these errors or know how to resolve them? Any assistance would be greatly
appreciated.