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[Meta Audio SDK] Acoustic Map Baking Error and Invalid Handle

licas.chiu
Honored Guest

I'm encountering multiple errors while working with Meta Audio SDK's acoustic features:

1. Acoustic Mesh Baking:
- Status: Working correctly
- MetaXRAcousticGeometry bakes successfully

2. Acoustic Map Baking:
- Error: "Precomputation failed, result = 2000"
- This occurs during the MetaXRAcousticMap baking process

3. Runtime:
- Error: "Internal error: invalid Acoustic Map handle"
- This appears when trying to run the scene with MetaXRAcousticMap

Steps to Reproduce:
1. Set up scene with Meta Audio SDK components
2. Bake Acoustic Geometry (works fine)
3. Attempt to bake MetaXRAcousticMap
4. Run the scene

My Environment:
- Unity Version: 2022.3.53f1
- Platforms: SteamVR and Meta
- SDK: Meta Audio SDK 71.0.0

Has anyone encountered these errors or know how to resolve them? Any assistance would be greatly
appreciated.

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