Hello, when I use the Meta Haptic SDK on Android, I have no problem. But when I want to build for a macOS player and use it with meta XR simulator, I get the following error:
“Error: This platform is not supported for haptics.”
The disadvantage is that the player is then blocked and I can't use the Meta XR simulator. Ideally, a warning would occur but not an error.
Can you suggest a workaround that would allow me to keep haptics on my metaquest 3 and disable it in the simulator?
It would be great if the SDK also supported the MacOS platform now that the simulator works on it.