I'm looking for answers! What feature that does the sdk movement avatar index finger doesn't through past the UI button? I'm dont found any thing about it in their documentation.
Did a quick search and came across a few packages which might be of use:
interaction-sdk-avatars2-integration
"Provides a system to use the OVRSyntheticHand as a data source for Meta Avatars in order to allow avatar fingers to follow poses and be affected by Poke Interactables"
From what I understand it, attaching the Interaction SDK's HandPhysicsCapsules component to the hands inside OVRHands and configuring the object references, gives you the physics-based interactions you need to interact with poke interactibles