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Meta Voice SDK on Quest 3 (with non-English OS) - No Microphone Input

Icsgarko
Honored Guest
Hi everyone,
 I'm experiencing an issue with the Meta Voice SDK in my Unity project on a Meta Quest 3. The microphone input doesn't seem to be working within my application when running directly on the Quest 3 (neither in a build nor when using Play in Editor via Air Link).
 My Unity setup:
  • Unity Version: 6000.0.45f1
  • Meta Voice SDK Version: 74.0.0 as part of the Meta XR All-in-one SDK 74.0.3
 Interestingly, other voice-enabled applications on the same Quest 3 work correctly, indicating the microphone hardware itself is functional. However, the system-level "Hey Meta" command also doesn't respond (which I understand is not available in the Quest 3 Italian OS).
 When I run the same Unity project in the editor using my Windows PC microphone, the voice recognition works perfectly, and I receive the expected JSON responses from Wit.ai. However, if I use the Quest's mic I receive a JSON with empty values. This strongly suggests the problem lies in the interaction between the Meta Voice SDK and the Quest 3's microphone within an Italian operating system environment.
 Has anyone else encountered similar issues or have any insights on how to correctly configure the Meta Voice SDK to capture microphone input on a Quest 3 with an Italian (or non-English) OS? Any help or suggestions would be greatly appreciated!
 
Thanks!
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