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Meta XR All in One SDK 71.0.0 - Project Setup Tool - OpenXR Plugin - Outstanding Issue

monadave
Explorer

Screenshot 2024-12-02 at 2.17.49 PM.png

Having a weird issue with the new SDK.  Just downloaded + installed it in a fresh unity project. 

Trying to test it out in the simplest scene possible using Building Blocks (see image)

Followed the Getting Started setup documentation for sdk, xr plugin management, project setup tool, etc: https://developers.meta.com/horizon/documentation/unity/unity-project-setup

Not sure if a known issue with the new SDK?  Seems to work with 69.0.1

Details:

  • MacOS Sequoia 15.1.1 - Macbook Pro M2 Max
  • Unity 6 6000.0.28f1 - Apple Silicon
  • Quest 3 Headset

Result: 

  1. Red Outstanding Issue in Project Setup Tool related to OpenXR Plugin (don't think I'm using this - is this a new requirement?)
  2. App hangs on headset, all black, no passthrough

Expected:

  1.  Mixed Reality Passthrough on Headset with grab cube using building blocks

 

2 REPLIES 2

monadave
Explorer

Confirmed this isn't an issue in the 69.0.1 SDK.  I'll downgrade to that one for now.

Railon
Protege

Just trying to get started and also encountered this issue. Is this the right place to look for a solution? Is there a solution now?

Read a lot of negative reviews of the all in one meta SDK in the unity asset store. Still want to try it out. But if errors like these keep coming up it's hard to work with this...

Thanks