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Meta XR Simulator in v74 does not work with Synthetic Environments in Editor

kamend
Explorer

Using Unity 6.0.41 and the latest v74 version of the Meta SDK, when I launch a Scene with some kind of a feature that needs synthetic room environments, the Simulator runs,but it is blocked and non-interactive, because the synth_env_server that runs with it just goes into a infinite loading loop. 

What I noticed is that the problem comes when synth_env_server_extra_rooms.app is started with "-batchmode" argument added, if I go and try to start it manually without the "-batchmode" argument it seems to start fine. 

Is there way to modify the default behaviour of the Xr Simulator in the Editor to start without -batchmode?

 

 

1 ACCEPTED SOLUTION

Accepted Solutions

Ignore everything above, the problem was that the Tracking Origin Type was set to Floor, it needs to be Stage in order for the Simulator to work properly. 

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3 REPLIES 3

kamend
Explorer

It seems that even without "-batchmode", the Simulator just freezes when the synth_env_server is running?

Ignore everything above, the problem was that the Tracking Origin Type was set to Floor, it needs to be Stage in order for the Simulator to work properly. 

t.u.659372
Explorer

I was facing the same issue and spent a whole day struggling to solve it and ended up finding this post. I really appreciate it!!