03-16-2025 01:05 AM
Using Unity 6.0.41 and the latest v74 version of the Meta SDK, when I launch a Scene with some kind of a feature that needs synthetic room environments, the Simulator runs,but it is blocked and non-interactive, because the synth_env_server that runs with it just goes into a infinite loading loop.
What I noticed is that the problem comes when synth_env_server_extra_rooms.app is started with "-batchmode" argument added, if I go and try to start it manually without the "-batchmode" argument it seems to start fine.
Is there way to modify the default behaviour of the Xr Simulator in the Editor to start without -batchmode?
Solved! Go to Solution.
03-16-2025 01:32 AM
Ignore everything above, the problem was that the Tracking Origin Type was set to Floor, it needs to be Stage in order for the Simulator to work properly.
03-16-2025 01:09 AM
It seems that even without "-batchmode", the Simulator just freezes when the synth_env_server is running?
03-16-2025 01:32 AM
Ignore everything above, the problem was that the Tracking Origin Type was set to Floor, it needs to be Stage in order for the Simulator to work properly.
3 weeks ago
I was facing the same issue and spent a whole day struggling to solve it and ended up finding this post. I really appreciate it!!