02-24-2025 10:43 PM
Meta XR Simulator version 72 not showing up on Unity Editor running on MACos M2 Macbook Air.
I tried this on two projects. One with Unity 6000.0.39f1, another one with Unity 2022.3.53f1.
When I click Meta -> Meta XR Simulator -> Activate, the console will show the following message. and the XR simulator icon (that looks like a computer) will light up on the unity scene screen . The following message will appear on the Console. But when I click Play, no the XR simulator window is not showing. I already followed the pre-requisite in the Getting Started with XR Simulator web page. Not sure what's causing this.
[Meta XR Simulator is activated] XR_SELECTED_RUNTIME_JSON is set to /Users/cheungbx/MetaSDK6/Library/PackageCache/com.meta.xr.simulator@dd003f206ffc/MetaXRSimulator/meta_openxr_simulator_posix.json
META_XRSIM_CONFIG_JSON is set to /Users/cheungbx/MetaSDK6/Library/PackageCache/com.meta.xr.simulator@dd003f206ffc/MetaXRSimulator/config/sim_core_configuration.json
UnityEngine.Debug:Log (object)
Meta.XR.Simulator.Utils:ReportInfo (string,string) (at ./Library/PackageCache/com.meta.xr.simulator@dd003f206ffc/Editor/Utils.cs:143)
Meta.XR.Simulator.Editor.Enabler:ActivateSimulator (bool,Meta.XR.Simulator.Utils/Origins) (at ./Library/PackageCache/com.meta.xr.simulator@dd003f206ffc/Editor/Enabler.cs:260)
Meta.XR.Simulator.Utils/<>c:<.cctor>b__5_6 () (at ./Library/PackageCache/com.meta.xr.simulator@dd003f206ffc/Editor/Utils.cs:101)
Meta.XR.Editor.PlayCompanion.Manager:Select (Meta.XR.Editor.PlayCompanion.Item,bool) (at ./Library/PackageCache/com.meta.xr.sdk.core@e9f929748630/Editor/Utils/PlayCompanion/Manager.cs:77)
Meta.XR.Editor.PlayCompanion.Manager:Toggle (Meta.XR.Editor.PlayCompanion.Item) (at ./Library/PackageCache/com.meta.xr.sdk.core@e9f929748630/Editor/Utils/PlayCompanion/Manager.cs:83)
Meta.XR.Editor.PlayCompanion.Toolbar/<>c__DisplayClass27_0:<CreateButton>b__0 () (at ./Library/PackageCache/com.meta.xr.sdk.core@e9f929748630/Editor/Utils/PlayCompanion/Toolbar.cs:270)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:219)