12-11-2021 10:31 PM
The title says it. In a "3D" project, to which I have added oculus XR settings, I delete both OVRGrabber and the rigid body from the left and right hands. Some piece of Oculus code, running who knows where, keeps putting a Rigidbody and OVRGrabber component on each of the hands.
I've looked around a lot. I made sure I did NOT use the "VR" template when starting this project fresh. What code is adding the unwanted components? And how do I destroy it?
Solved! Go to Solution.
12-11-2021 11:15 PM
I found a solution, but it isn't pretty. First, I tweaked the Settings/Execution Order, and then I entirely removed the Oculus Sample Framework from my project's directory structure. That fixed it.
12-11-2021 11:15 PM
I found a solution, but it isn't pretty. First, I tweaked the Settings/Execution Order, and then I entirely removed the Oculus Sample Framework from my project's directory structure. That fixed it.