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Oculus Go displayFrequenciesAvailable empty?

Heaney-555
Heroic Explorer
When I set Go to 72Hz mode without checking the freqs available it will work.

However I wanted to make my code a bit nicer and check by display frequency, yet I am finding that OVRManager.display.displayFrequenciesAvailable is empty???
3 REPLIES 3

Heaney-555
Heroic Explorer
2018.2.0f2

Heaney-555
Heroic Explorer
It appears that while it isn't populated by Start(), it will be populated if you wait a few seconds. Strange.

Heaney-555
Heroic Explorer
That's a really inelegant way to handle that. Could you please request that they add an event which is triggered whenever the displayFrequenciesAvailable is populated?