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Oculus work , but not with unity.exe

markHocker
Explorer
Hi there.. I have build a game in unity5.4.0p4(64-bit) with Oculus Utilities 1.7, OVRPlugin 1.7 and SDK 1.10.. the game shows only on the monitor and not on the oculus.. The oculus only shows the home screen.. how do I fix this??? I am running windows 10 home 64-bit with a GEForce GTX 1060 6GB with the latest drivers.. i have tried different OVRPlugins and still nothing.. as well as different SDK's.. I have been struggling with this problem a few days.. the only way I can run the game is through unity itself by pressing play.. surely this not the way to do it..  Please Help!!!
4 REPLIES 4

kojack
MVP
MVP
(Moved to the Unity developer section)

Have you enabled unknown sources in the oculus configuration?

delphinius81
Rising Star
Did you check "VR Enabled" in build settings and set the appropriate Device in the "Supported Devices" section?

markHocker
Explorer
Yes I have it on "VR enabled" i n unity as well as enabled the unknown sources in the configuration on the oculus menu settings... The appropriate Device in the "Supported Devices" section is "Oculus"..but i still get the error in te output_log.txt..

vrdaveb
Oculus Staff
Unity should have included OVRPlugin.dll in the C:/Users/Oculus 3/Desktop/VR Tech Oculus New Layout/TBR_oc_Data folder. Is it there? If so, did you modify it in any way? Are you using a language other than English?