2 weeks ago
Hi!
I'm developing an app for Quest 2 and with recent system updates, app is starting with passthrough, even when it is disabled on developer options.
I've been trying to track this issue, but whenever I connect adb for a log, passthrough stays disabled, so I can't reproduce and log that issue.
Hope you guys can help with this issue.
2 weeks ago
Hi Jesus.
I find same problem like you.
My SO quest 2 is: V76.05154084.7330.150, Unity 6.0.48f1 and i use the META XR SDK CORE 76.0.1 and OPEN XR plugin V1.14.3.
I have disable Passtrough debug mode in quest 2 and disable Unity App.
Can you help me?
Best Regards
2 weeks ago
Hi back!
Seems like we are using the same versions on Quest 2 and Unity plugins
In case it helps I'm finding this messages when the app starts in passthrough mode:
2025-06-04 10:39:50.843 24567-24593 OpenXR com.vocces.vocces360Player I xrEnumerateEnvironmentBlendModes: XR_ENVIRONMENT_BLEND_MODE_ALPHA_BLEND is unavailable since the app doesn't declare the com.oculus.feature.PASSTHROUGH feature flag in its Android manifest. Refer to the developer documentation on passthrough for more information.
2025-06-04 10:39:50.843 24567-24593 OpenXR com.vocces.vocces360Player I xrEnumerateEnvironmentBlendModes: XR_ENVIRONMENT_BLEND_MODE_ALPHA_BLEND is unavailable since the app doesn't declare the com.oculus.feature.PASSTHROUGH feature flag in its Android manifest. Refer to the developer documentation on passthrough for more information.
2025-06-04 10:39:50.939 2588-3970 GuardianPassthroughMgr com.oculus.vrguardianservice I [GuardianPassthroughMgr::UpdateTransition] - Guardian driven passthrough animation enabled, headset mounted, current process name com.vocces.vocces360Player
2025-06-04 10:39:51.092 24567-24593 Unity com.vocces.vocces360Player I [XR] [508974410160] [10:39:51.092][Info ] XR_META_passthrough_preferences: Version=1