11-16-2023 02:00 PM - edited 11-16-2023 02:19 PM
I've been successfuly loging to Platform SDK with admin and test user credentials without any issues, but now user checking refuse any user (not authorised to use this app + Oculus.ID and Oculus.UserID empty) when running the app on the headset. It still works while in the Editor Play mode.
I can't say why since I didn't changed any line of code, but I've done several updates (headset version, switched to new Meta XR package, updated Unity application, etc.)
So I did a factory reset of the quest 3, I also did check the users entitlements and app settings, but I still can't figure what is responsible.
Any help would be apreciated.
01-05-2024 01:32 PM
We are having the exact same trouble. Have you found a solution for this yet?
01-10-2024 07:09 AM
I ran into a similar issue. I had to add my own account as a test account to the app registered on a private applab channel. If you haven't already, first upload a build to a private applab channel. Then, on the oculus developer dashboard, navigate to (your app) > 'Distribution' > 'Release Channels' > Click on number under 'Users' > 'Email invite user' > and enter your own email