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Player not syncing on client side in multiplayer

VishalFuturristic
Honored Guest

Hello, I am making a multiplayer application in which user created full body avatar using ready player me. And use movement SDK of meta to move the full body player. Player syncing well with both controller and headset. All working fine on own device but when connect with multiplayer, player spawned on client side but not syncing its position and any movement. How to move player on client device also using movement sdk.? Thanks.

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