11-07-2024 12:22 PM
Solved! Go to Solution.
11-24-2024 12:24 AM - edited 11-24-2024 12:26 AM
SOLUTION: Meta released an update to the Meta Core SDK on Friday to v71. For some reason Unity is not showing an update is available, but if you click on it, you do see the option to update. The update specifically fixed a Fusion bug and I can confirm it fixes the issues and seems like the NetCode solution is also working!!!!
11-07-2024 04:22 PM
I am having the same issues here. Mirror scene was working with sample avatars. but after updating v31 even the mirror scene stopped working.
Please update if you find any solution.
11-13-2024 12:25 PM
As far as I know, the building blocks avatars is not working with the new avatars ...
Using 69.0.1 SDK
11-14-2024 01:24 PM
Has anybody found a way around this? I have tried downgrading the project and still no good. I really need this feature for a client.
11-14-2024 03:04 PM
can confirm this isn't working, a lot of code is being stripped back because of a failure to add a script/define symbol
META_AVATAR_SDK_DEFINE
when manually adding that into the scripting define symbols It recompiles the code but is lacking a BodyTracking class which causes compile errors in the Entity Input Manager.
Seems like an oversight from the Meta team?
11-15-2024 02:54 PM
still no solution?
11-18-2024 08:04 AM
Has anybody every figured out a solution to this? Or do we just need to wait for Meta?
11-18-2024 08:33 AM
It seems to me that we need to wait for the next Meta SDK release 😕
11-18-2024 04:21 PM
I was waiting the last update for it.. Not sure if they will address this issue in the next update. 🤞
11-23-2024 09:07 AM
Similar issue here.