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Unity VR
Quality Settings are being set to "Fastest" despit...
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Quality Settings are being set to "Fastest" despite a default.
mogacreative
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06-03-2019
10:31 AM
Developing in Unity 2018.4LTS and using Oculus Integration 1.37
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I have noticed on builds that the quality setting are being overriden to the 'Fastest' state. Below is the Rift settings I am using, set to the default.
The problem persists whether or not "use Required Project Settings" is toggled. Any thought?
oculus
settings
unity
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mogacreative
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06-03-2019
11:17 AM
Here is the Project Setting window during build:
mogacreative
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06-03-2019
12:04 PM
arg nvm just had to drag the 'Rift' levels to the Top
el_jergas
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07-08-2019
06:07 PM
Can't you just uncheck the quality levels that you don't want?
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