cancel
Showing results for 
Search instead for 
Did you mean: 

Quest2: load local video to unity Videoplayer - again

gentle_johnny
Honored Guest

Hi everyone,

I know there are a lot of posts which suit my issue but none of the solutions seemed to help so I am asking one again 🤐. I am working on a unity project (2022.3.24f4) where I want to see a 360° Video. It has more than 2GB so I wanted to use the local filesystem on my Quest. When loading the app I just see the buffering symbol but it disappears instantly.

I added in my Videoplayer this URL to my Video: /storage/emulated/0/DCIM/name_of_file.mp4 and this is the AndroidManifest I used:

 

<?xml version="1.0" encoding="utf-8"?>
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.unity3d.player"
    xmlns:tools="http://schemas.android.com/tools">
    
    <application>
        <activity android:name="com.unity3d.player.UnityPlayerActivity"
                  android:theme="@style/UnityThemeSelector">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
            <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
        </activity>
    </application>

    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    
</manifest>

 

 
What am I missing?

Thanks for your help!

0 REPLIES 0