2 weeks ago
Hello! I am developing a tool that can help me prototype my modular funiture system using VR, it consists of a sandbox where i can snap multiple parts together to make a whole object, but i am running into an issue i cannot overcome, it seems that the parts loose their interactor capabilities when they are snapped into another part, and they only maintain their interactable properties (so i can snap other parts to their slots, but i cannot use their pins).
Above are the slots being connected as i intended
but when i try to use the pin of this "master" piece, or any other that is attached to it doesnt snap.
I have tried finding solutions on the internet but found nothing quite useful. Could someone point me to the right direction about how can i achieve the funcionality i am looking for?
I am still new to unity and vr, any help will be appreciated!