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Seeking solutions for using the snap interactor with multiple objects

tarranzilla
Honored Guest

Hello! I am developing a tool that can help me prototype my modular funiture system using VR, it consists of a sandbox where i can snap multiple parts together to make a whole object, but i am running into an issue i cannot overcome, it seems that the parts loose their interactor capabilities when they are snapped into another part, and they only maintain their interactable properties (so i can snap other parts to their slots, but i cannot use their pins).

tarranzilla_0-1749303375312.png

Above are the slots being connected as i intended

tarranzilla_1-1749303537175.png

but when  i try to use the pin of this "master" piece, or any other that is attached to it doesnt snap.

tarranzilla_2-1749303644351.png

tarranzilla_3-1749303685801.png

tarranzilla_4-1749303798701.png

I have tried finding solutions on the internet but found nothing quite useful. Could someone point me to the right direction about how can i achieve the funcionality i am looking for?

I am still new to unity and vr, any help will be appreciated!

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