04-26-2021 08:15 AM - edited 04-26-2021 08:16 AM
Hello! I am new to VR development, and I am starting a new project by following the setup instructions on Oculus' website. This is what I notice:
Expected
I expected the Oculus assets to only be installed once and be able to build an app within minutes.
Actual
I see the same Oculus assets being installed 3x, each one taking between 10 - 15 minutes. So I had to wait between 30 - 45 minutes until I could actually build an app.
This takes way too long, and the process redundantly installs the same assets every time.
Is there a faster way to do this? Thanks!
Solved! Go to Solution.
04-26-2021 05:26 PM - edited 04-26-2021 05:26 PM
So I found out the fastest way is to use the VR template to create your project.
Once loaded, you change the target Platform in the Build Settings, then import the Oculus Integration package.
Much faster!
You just have to follow the rest of the instructions to tweak the build.
04-26-2021 05:26 PM - edited 04-26-2021 05:26 PM
So I found out the fastest way is to use the VR template to create your project.
Once loaded, you change the target Platform in the Build Settings, then import the Oculus Integration package.
Much faster!
You just have to follow the rest of the instructions to tweak the build.