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Synchronization Issue between TouchHand and OvrAvatarEntity

Beelysir
Honored Guest

I am using the Networked Avatar from Meta Building Blocks and have encountered an issue where the TouchHand functionality does not synchronize properly with the OvrAvatarEntity hand.

When I grasp an object, the TouchHand changes its grabbing pose based on the appearance of the object, while the character's hand follows my real-world hand gestures exactly.

Could you please advise me on how to achieve synchronization and consistency between the two hands?

If you could answer my question, I would be very grateful.

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