02-16-2025 10:13 PM - edited 02-16-2025 10:16 PM
Hi everyone,
I am working on a Unity project that uses Text-to-Speech (TTS). The Meta TTS feature works perfectly in the Unity Editor, but when I build and run the project on Windows, it does not function as expected. I have also checked for any errors in the Player logs, but nothing specific stands out.
Has anyone else encountered this issue? Any suggestions on what might be causing TTS to fail in the Windows build?
Thanks in advance for your help!
Solved! Go to Solution.
02-16-2025 10:49 PM
I found that the issue occurs specifically in the Development Build. If you face the same problem, uncheck the development build in the build setting.
02-16-2025 10:49 PM
I found that the issue occurs specifically in the Development Build. If you face the same problem, uncheck the development build in the build setting.