All of a sudden, I am getting a full blown crash whenever I run/play my project with the native VR support in Unity 5.2.0f3 and Oculus version 1.7 (SDK 0.6.0.1) which has never happened before, until today out of the blue. No change made to anything to do with VR or Oculus that might have triggered it, hence my confusion...
This is what I get on the top of the log (complete txt file attached, as well as 2 images):