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Unity Development Issue: How to skip the Oculus Home pause UI when put the oculus rift helmet on aga

Anonymous
Not applicable
If I take the Rift helmet off. The device will catch a hasForcus state off. And then I put the Rift helmet on. there is a new while UI in front of my eyes unless I use the remote or the game controller to activate my application. Now I need a solution that use codes to skip the UI and activate my application when I put the helmet.on again.I m looking forward to your reply/answer.
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