Hi there.. when I build and package a game I have develop in unity5, it does create an exe file.. which is correct.. I have the oculus CV1.. in general setting of the oculus application I have tick the "unknown source" tab and I am trying to run my game.. On the oculus, it gives me an error called "unity.exe is taking a while to load...." is there any way to solve this.. please help.
PlatformNotSupportedException: Oculus Utilities version 1.7.0 is too new for OVRPlugin version 0.0.0. Update to the latest version of Unity.
Looks like you are using Unity 5.3.4p4, which uses SDK 0.8 and will no longer work with runtime 1.7. Is there any chance you can update to 5.3.4p5 or newer?
I have updated unity and all i see is the home domain of the oculus on the oculus rift and not my game that I have build.. I run the exe of the game (build and package in unity).. but there is still no sign of my game... it does work when I run it through unity.. (pressing the blue play button)
the weird thing for me is that it runs perfctly in unity when you press the blue button, but when I build to make an exe file with "Virtual Reality Supported" on it does not work when I double click on it.. it only shows a black screen on the oculus.. I can not figure out what the problem is.. I have OVR SDK 1.7.0_public and unity5.4.0p4