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Unity6 crashes when importing V74 SDK

Chiikawa.008
Honored Guest

I am currently utilizing the Windows 11 operating system and have enabled OpenXR import in Unity version 6. Upon attempting to integrate the Meta XR Core SDK version 74.0.2, the Unity 6 editor experienced a crash and failed to launch properly, preventing me from accessing the scene editing environment. Several colleagues I consulted also reported encountering the same issue. Even after deleting the project's Library files and reloading them, the problem persisted. Rolling back to SDK version 72 resolved the issue and allowed normal operation. However, I am keen to explore the new features introduced in SDK version 74. Could you please provide guidance or a potential solution? Attached is a screenshot of the Editor.log file for reference.😿😿Snipaste_2025-04-25_15-23-42.png

4 REPLIES 4

Chiikawa.008
Honored Guest

Snipaste_2025-04-25_17-45-00.png

Hi @Chiikawa.008,

 

Thanks for reaching out. We can see that you are experiencing an issue with Unity. Please find all  of our official development resources at the developer support page here https://developers.meta.com/horizon/support/

 

Have a great day!

Yeah, I've already checked the relevant official support manual, but I still couldn't figure out how to solve the problem at the ending.

Hi again @Chiikawa.008,

 

Thanks for reaching back out to us. 

 

The developer Support page and the developer forums here https://communityforums.atmeta.com/t5/Developer-Forums/ct-p/developer are where you can get assistance with a Unity issue as we are unable to help with developer issues. 

 

We wish we could help and hope your issue is resolved very soon! Have a great day!