01-04-2025 01:44 AM
Hello, I am developing a school project using Unity 6 and "Oculus Rift S". I created the basis of the project by transferring interactive objects from sample scenes to my scene. Everything works correctly in play mode. However, when I build the project, the hands are not visible and I cannot interact with objects (All of these work correctly in play mode). Also, the controllers are visible but disappear when I press a button. I checked all possible settings. I tried to benefit from all possible resources on the internet. But I could not succeed. Is there an expert who can give me advice on this subject?
01-04-2025 04:12 AM
Also, when I build the sample scenes without any changes, I have the same problem.
01-12-2025 11:06 AM
Hi! The Issue is still continue. Any ideas?