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X-Value of skeleton Handtracking Oculus Quest

herrEric
Honored Guest
Hey,
I have a pretty basic questions regarding working with Oculus Quest Handtracking.
Which method of the OVRSekleton Script can i use to return the x-coordinate of the index finger?
Basically I want to change a game parameter with that value....

I could use a lot of colliders to change the parameters, but I thought that is inefficient?
Does anyone know how I can get this value?
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