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XR Rig is spawning in an incorrect offset position in the Quest versus in the editor?

ImmersiveMatthew
Adventurer

Wondering if anyone here has seen this? I have an XR Rig that starts you in the middle of an area in my app. When I changed the XR Management from Oculus to OpenXR, that same XR Rig suddenly starts in a slightly offset position from before, BUT only in the Quest, not the Editor. There are no other changes other than OculusXR to OpenXR including using the exact same XR Rig. Anyone have some insights on what may be causing this or how I might go about identifying the cause?

1 REPLY 1

Imm0rt4l
Explorer

I have the same issue 😕