Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Developer In World Purchases Horizon

I was welcomed onboard as a Horizon Partner last week, but I have not been given any options for in world purchases in creator tools, or options for clothing creation. Has anyone else had this problem?

Snap Bug v77 Fixed :)

If you having issues with the snap interactor in Unity, even with the quick action when you selection 'distant object grab'. It setups up the file correctly but if transfer of second object (Grabble Component) is not enabled, then it wont work proper...

Resolved! Can't upload my .apk to Alpha Stage (AppLab)

Hello!I'm experiencing Issues while trying to make a Gorilla Tag Fangame. I cannot Update my Android SDK to 32 because It bugs out and minimises Unity. I've tried Installing the Depreciated Oculus Internigration, but It only fixed 1 error. The singul...

Unable to complete IAP workflow on the client

IAP. GetViewerPurchases() cannot enter callback method on the client side. I logged the debugging, but not only did I not enter the callback, but the client did not even regain focus. I want to know if this is a problem with my program or the client ...

Creating Ray

Hi,I am new to the world of VR development, I am trying to do simple things, just interactions with objects, but I noticed that the RAY is not visible although I have all the other components.thanks

Capture d'écran 2025-06-11 211300.png Capture d'écran 2025-06-11 211516.png
Mixrak by Honored Guest
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Meta Avatars not showing on PCVR build

Hi. I have been using Meta Avatars SDK (v35.2) and Meta Packages (core, interaction etc v72) with Unity 6 and URP. In editor everything seem to work ok, but when i try to build there is no rendering of any avatar. The log files are pretty much the sa...

avatarmanager.png

Resolved! How to snap object in multiplayer Unity Netcode?

I'm using SnapInteractor to snap object to another , and how can i use it in multiplayer with netcode ? How to let all clients see that object is snapped to another ? So far the object just move with network transform ? What is the method to call wit...

How to change resolution for builds under OpenXR

Unity 6000.041fOpenXR 1.14.0Hi there, I'm currently working on a Unity VR project (Android, Vulkan, IL2CPP). I've noticed that my standalone builds have a resolution of 1344 x 1408. This makes fonts hard to read. I tried to increase the resolution wi...

Unity IAP DLC + Gameflow Inquiry

TL;DR: Is there an efficient way to have a DLC setup where you can select between multiple levels and the first level selected and completed is free, and upon the first level completed, the other levels become purchasable as DLC. Hi all, I'm currentl...

Hand tracking picking up other people's hands

Unity 6000.0.42f1Meta Quest 3SDK v72.0I've built a local multiplayer application where up to 3 people share the same physical space. The application relies purely on hand tracking, no controllers.The problem arises when I stand near another player, a...

NDWVR1 by Explorer
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Multiplayer Building Block for VR

I have been asking this question for over a year. My client has a VR App that is a music platform where in one scene is where they host the show and the other room is a lounge like experience. I need for people to go back and forth between those room...

Versions above v74 do not work for PCVR Link on Unity

I’ve been setting up a new project using the Meta XR SDK v76 and v77, but I’m running into a major issue: neither version is able to stream over Meta Quest Link. The headset just stays in the Link environment and never launches the app.However, every...

UBCOHCI by Explorer
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Access Issue with Business Manager – Urgent

Hi there!We are experiencing a critical issue with accessing our Business Manager account. Our business ID is 584753818697935, When attempting to access the Business Manager, we are prompted to verify the account via an SMS code sent to our phone num...

dcapuns by Honored Guest
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TikTok Pixel Attribution Integration

Has anyone had any luck implementing TikTok Pixel into a Meta Quest build so that marketing conversion attribution can be tracked?Is this even possible?About TikTok Pixel | TikTok Ads ManagerGet Started with Events API | TikTok Ads Manager

IAP OnComplete does not finish

We have discovered an issue where some of our users are pressing the Oculus home button right after they enter the pin when purchasing our subscription service. This results in the IAP.LaunchCheckoutFlow().OnComplete() never being called. Any additio...

Passthrough not disabled

Hi!I'm developing an app for Quest 2 and with recent system updates, app is starting with passthrough, even when it is disabled on developer options.I've been trying to track this issue, but whenever I connect adb for a log, passthrough stays disable...

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