Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Important Unity 6 information

UPDATE (10/23): Please update to version 69.0.1 of the Meta XR Core SDK. This update resolves the known issue associated with input registration and headlocking. With the release of Unity 6*, we’ve identified the following regressions: 1) Quest devel...

How to use Deep Linking

Hi, I'm working on building my unity app for the Meta Quest, and I'd like to implement deep linking in order to launch other apps. However, I'm having a lot of trouble with the implementation and just encountering black screens after hitting the butt...

Unity: switch VR to Passthrough and keeping UI visible

Hello, I am developing a simple application that simulates walking in a virtual forest, and lets the user change to passthrough ( and back) with a simple gesture of the hand. The character has a canvas following the camera using this script: using Un...

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slowris by Honored Guest
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Custom hand poses offset with Avatar SDK 29.7

When trying to use our custom hand poses in Unity, the hand position is now offset from where it was with the old avatars. The "wrist offset" variable has been deprecated and no longer used. I have noticed that other meta applications (Horizon worlds...

Tommmm24 by Honored Guest
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Virtual Keyboard initial position not working

Hi, thanks for help, I got a problem making a login, I'm using the virtual keyboard, so there's an option where you can change the position, if you need it near or far, I'm using the near option, i did read the documentation, but i just can't make it...

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LelMats by Honored Guest
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Error Type : FOCUS_AWARE_REQUIRED

Hello guys, I was publishing my Unity XR apk on Oculus Developer Hub, but white uploading an error pops out. It says -The focus aware manifest meta-data tag must be set with required="true". More information can be found here: https://developer.oculu...

shehran by Honored Guest
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Check the default language of a Quest Device!

I'm developing an application in VR where I want to display content in 2 languages in English and in Arabic. What would be the standard of developing such application. 1) I can put up a toggle button on each panel where I'm showing some description t...

Resolved! Passthrough over Quest Link only works occasionally

I have an issue where when testing a passthrough app over Link in Unity Play Mode (using Oculus/Meta SDK, not OpenXR), I get a black screen instead of passthrough. Passthrough often works the first time after connecting the headset or restarting the ...

ap664 by Protege
  • 750 Views
  • 1 replies
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Distance Snap Interactable

I want to extend the snap Interactable behaviour of the latest Oculus SDK for Unity to be used from the distance (I.E. grab something from near and put it in a "slot" in the distance). Do you have any suggestion of how can I achieve this with the cur...

Resolved! Immutable folders in Interaction Packages

I have a lot of issues with immutable folders in the new Meta SDK packages.I tried different things to but the error keeps coming back in different projects.I first installed Meta Core SDK, I installed 4 building blocks. XR rig, passthrough, controll...

mikameel by Explorer
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  • 9 replies
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MRUK: Error loading Scene Room Layout

Got this error from MRUKRoom.cs: `Wall anchor with UUID xxxxxxxxxxxx not found!`Value was null.Happend after rescanning my room.Anyone has an idéa how to solve this?Have tried deleting the space, creating a new one with another name, deleting and rei...

Sandstedt by Expert Protege
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Disabling Recentering

I have a hands-only controlled game where users sometimes glance at their palm, triggering a recenter. I know the proper gesture is to hold a pinch while looking at your palm, but for whatever reason, glancing seems to sometimes trigger it. I've trie...

asdsafasd by Honored Guest
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Resolved! Hand Grab Pose

Hi. Can someone please help me on how to edit hand grab pose? Lately, I couldn't edit the hand grab pose.

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Test Subscription Setup

I'm facing an issue where I need to add a test payment card for test user, but every time I try, I receive an error with code 1891019. (last Trace ID: Bqexn/rLgdE)...

SerhiiOk by Honored Guest
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Resolved! [OVREyeGaze] Failed to start eye tracking. Quest3

Quest3.I have Eye tracking enabled on the Oculus PC App, Eye tracking is set as supported on the OVRManager, it is set as true on the permission request on start up.Public Test Channel on the oculus app is enabled and downloaded latest version.The OV...

DllNotFoundException: LibOVRPlatform64_1

I am working on a Unity project and trying to implement Oculus Leaderboards. I am getting following errors and unable to fetch the scores. DllNotFoundException: LibOVRPlatform64_1Oculus.Platform.StandalonePlatform.Initialize (System.String accessToke...

Resolved! NullReferenceException in RayInteraction Setup at runtime

I’m working on setting up ray-based interaction at runtime using the Oculus Interaction SDK, but I’m encountering a NullReferenceException in the following line of my code: _interactableUnityEventWrapper.WhenHover.AddListener(Hover); Here’s the scrip...

rajajms by Explorer
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New Member

Hello everyone! I'm excited to join the community and connect with all of you. I'm new to this space, but eager to share and learn. Looking forward to making new friends, discovering great content, and having fun conversations.

Resolved! Updating Quest 2 refresh rate causing physics stuttering

Hi community, I'm trying to get my Unity Quest 2 application (standalone) updating the headset refresh rate to the maximum availableProblem: Updating to any refresh rate higher than the default 72 causes the physics to start stuttering. When I grab a...

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DTNA_VR by Explorer
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how to access my game in alpha testing

so for a while now ive been learning to use unity and the meta sdk's with it. i decided to make a vr game and uploaded it to alpha all went great except now i dont know how to access the app for beta testing so my friends can use it. please help!

mangiy by Honored Guest
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