Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Versions above v74 do not work for PCVR Link on Unity

I’ve been setting up a new project using the Meta XR SDK v76 and v77, but I’m running into a major issue: neither version is able to stream over Meta Quest Link. The headset just stays in the Link environment and never launches the app.However, every...

UBCOHCI by Explorer
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Access Issue with Business Manager – Urgent

Hi there!We are experiencing a critical issue with accessing our Business Manager account. Our business ID is 584753818697935, When attempting to access the Business Manager, we are prompted to verify the account via an SMS code sent to our phone num...

dcapuns by Honored Guest
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Rayban Wayfarer in Argentina, AI doesn't work!! Vs. 15.1

04/06/25 Updated and it still doesn't do anything, it just says the feature is not available in your country (Argentina). I can only take photos and videos, nothing else.Two updates ago I could translate in real time, ask Meta and receive answers and...

Gulffy by Honored Guest
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TikTok Pixel Attribution Integration

Has anyone had any luck implementing TikTok Pixel into a Meta Quest build so that marketing conversion attribution can be tracked?Is this even possible?About TikTok Pixel | TikTok Ads ManagerGet Started with Events API | TikTok Ads Manager

IAP OnComplete does not finish

We have discovered an issue where some of our users are pressing the Oculus home button right after they enter the pin when purchasing our subscription service. This results in the IAP.LaunchCheckoutFlow().OnComplete() never being called. Any additio...

Passthrough not disabled

Hi!I'm developing an app for Quest 2 and with recent system updates, app is starting with passthrough, even when it is disabled on developer options.I've been trying to track this issue, but whenever I connect adb for a log, passthrough stays disable...

Black screen when using link to run unity project

Hi, this is my first time trying to set up a VR Unity project, and I'm currently trying to run the project on my Meta Quest 2 via link.My Unity version is 6000.35.1fMy Meta Quest version is v74I'm using the latest version of the XR interaction toolki...

ytlg by Honored Guest
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[OVRLipSync] Android 16KB Page Size Support

Hi,I'm using Oculus.LipSync library in Android Unity Project.Please note the following background information:https://developer.android.com/about/versions/15/behavior-changes-all#16-kbBeginning with Android 15, the platform supports devices configure...

uzzuco by Honored Guest
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Movement SDK features

Hi everyone! I'm using the movement SDK in Unity to track the facial expressions of the person wearing the headset (Meta Quest Pro). I saw there are some "features" related to tongue (eg. TongueRetreat), and it made me curious on how these features a...

TerenS_TT by Honored Guest
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Host can't see client moved objects

Hi, I got the latest version of the SDK for Unity 6 LTS and started using the building blocks.I added the building blocks for: avatar, auto match making, teleporter, a floor(with navmesh) and a few network connected objects.For some reason when testi...

Avatars as discovery

Hi everyone, I would like to create a system to integrate avatars as meta uses it for his colocation example (here is the link: https://github.com/oculus-samples/Unity-Discover)Quick explanation of my goal, at the moment I can figure out if a user jo...

Any way to make the avatars arms longer?

I am tall and so my arms are a bit long. In first person when I use the meta full body avatars in my project, I can have my arm fully bent 90 degrees and the avatar has these tiny little arms that run straight from the shoulder to the hand. I would l...

Voice SDK Dictation FullTranscription Event

Hey I am working on a Project, where I want to use the Dictation function from the Voice SDK. I managed to get it running, except for returning the transcription. The Console Log shows, that Wit.ai managed to transcribe my voice input, but I can't fi...

Issue with Unity and Link

Hello,I'm a video game developer working on an app on Unity.A couple days ago, my Link with Unity started breaking and I haven't been able to recover it yet.When I prepare my Quest 3S to use Link (via cable) and press play in Unity, my app will becom...

oo_Mike1 by Honored Guest
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Meta package for unity - consoleLog error

Library/PackageCache/com.meta.xr.sdk.voice@9c17bfd7306c/Lib/Wit.ai/Scripts/Runtime/Requests/UnityRequests/VRequest.cs(678,44): error CS1069: The type name 'DownloadHandlerAudioClip' could not be found in the namespace 'UnityEngine.Networking'. This t...

Disable home button gesture

Greetings, I work at a technology company where we are developing an experience for the "Meta Quest 2" device in the Unity environment. In our use case, the user never needs to exit the application, since when finished he should remove the helmet and...

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