Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Important Unity 6 information

UPDATE (10/23): Please update to version 69.0.1 of the Meta XR Core SDK. This update resolves the known issue associated with input registration and headlocking. With the release of Unity 6*, we’ve identified the following regressions: 1) Quest devel...

Resolved! Unity HDRP with passthrough

Hey! I've been trying to set up the passthrough API for the Unity HD rendering pipeline but no luck so far. I followed the tutorial and got it to work on the classic RP but with the HD one all I could get was a blend between real and virtual. Has any...

Accessing raw eye image data for research in Unity

Hi, I'm one of the researchers who want to use raw eye tracking data I know that the raw eye tracking data is deleted immediately after getting gaze data.However, as the research propose, Can I get raw eye tracking image data in Unity?Thank you for r...

Scaling and metrics

I am trying to build an application that has a feature to select two objects and calculate distance between them. I used the XRInteractor to get the hit point data and calculate the distance. The obtained distance is confusing me as I am not able to ...

Adding vectors to Hand Anchors

Could someone please review my code? I am going mad from this. What I am trying to do is to move the World object to the hand but offset by some distance so the hand doesn't end up inside of the object. I got the movement right where it Lerps to the ...

Update cycle infographic

Is there one of these for the all-in-one sdk?https://docs.unity3d.com/Manual/ExecutionOrder.htmlit would be useful for my project if I was able to just take a look at how the meta stuff fits into the schedule.thanks for any guidance

Input field not working with Interaction SDK

I'm using the brand new Interaction SDK with Meta Quest 2, but there is something that is not working at all: input field typing. Nor editor or PC build, input fields (TextMesh or legacy) are not receiving typing from my hardware keyboard. I'm using ...

Resolved! Online VR Multiplayer

I am trying to build a multiplayer (online) where people in different places can play together. I am using Netcode and I am confused whether it is just for multiplayer playing side by side or can be played online as I see there is host and joining bu...

Meta XR SDK URP shaders request

The last update makes switching to MetaXR read-only packages, is there a way to convert standard shaders to URP shaders ? Material converter from rendering settings won't update those from the package, so the controllers are pink 

Resolved! Failed to Start Face Tracking Error Message

Hello! I am developing a project in Unity that utilizes the face tracking, hand tracking, and eye tracking features of the Meta Quest pro. I have followed the tutorial on Meta's developer website here. I imported the movement SDK and enabled the nece...

Connect VR headset to remote system

Hi Team,I am working on a VR project in Unity 3D for a company. I am testing the app on editor level through oculus link. I have been asked to move my development environment to Virtual machine (Like using VMWare). It means Unity 3d engine is on a re...

Resolved! Meta Quest 2 Input System

I am trying to use the button of the left hand controller "X" to select objects on my game on Meta Quest 2 but I am not able to use the input system. How do we use the input system of Meta Quest 2?? I opened the input manager, I am confused on how to...

Query SceneManager to locate center of floor?

Hi, Firstly I am not an experienced developer but I have messed around a bit in Unity with VR in the past.I have just put together a simple mixed-reality demo that essentially gives me an RC car that I can drive around the room. I am using the SceneM...

Croccy22 by Honored Guest
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Room Model Block

I am trying to build a very basic AR game. I have added the Passthrough block and would like to test it in the simulator. My understanding is that I can use the Room Model to simulate a room. When I do that and click the play button i get the error "...

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