Unity Development
Welcome to Unity development, where you can share insights, ask questions, and address challenges with fellow Unity developers. This forum is ideal for discussing all things related to Unity.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Resolved! Calibration of multiple VR Headset

Multi-User VR Application Using Meta Quest and FMETP - Anchor Synchronization IssueHello everyone,I'm working on a multi-user educational VR application designed to offer an immersive experience where several players interact together in virtual real...

Using passthrough with "Use Per Eye Camera"

Hi everyone,I'm currently trying to develop an AR application in which I want to display a 3D screen. To do that, I use the "Use Per Eye Camera" option on the OVRCameraRig and display a different image on both eyes to create the 3D effect. This works...

Lolo1505 by Honored Guest
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Meta XR Simulator is not launching - Unity

I have tried from SDK Version V71 to V74.I have tried reinstalling Nvidia DriversI have installed Vulkan SDKI have Tried in Unity 2022.2.50f1 and Unity 6000.0.42f1I have tried OculusXR Plugin and OpenXR plugin.I have tried MetaXR simulator with Godot...

I have a issue Body Pose Detection

First, bring the OVRBody, make PoseFromBody as a lower layer, and add PoseFromBody as an Add ComponentThe error keeps coming upAmong themNullReferenceException: Object reference not set to an instance of an objectOculus.Interaction.Body.PoseDetection...

스크린샷 2025-03-22 101821.png 0ff4c88e-46d3-4fb6-a279-007f46f57345.png
yogain by Honored Guest
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  • 1 kudos

Meta full body animation bug

This is a helpful post in case you experience the same problemThere is a bug in the Meta full body SDK that you may run into. If you have two avatars in your scene that both use "OvrAvatarAnimationBehavior", after you destroy one of them, the others ...

Meta Tools not working

when i switched from meta XR all in one package v72 to v74 with unity 6000.0.31f1i cant use building blocks anymore because the meta XR tools dont work i get a error that saysGUI Error: Invalid GUILayout state in GuideWindow view. Verify that all lay...

Resolved! Can I access Quest 3's front camera?

I want to make MR app using Computer Vision technology.But I don't know How can I access my VR's front camera.I want to get front camera's image to process.Can I access Quest 3's front camera?

1213sumin by Honored Guest
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  • 19 replies
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Resolved! Voice SDK Dictation Not Working in Unity 2023.2+

I upgraded my project to Unity 6 from Unity 2022 LTS. Here's my current setup:Unity 6000.0.27f1Meta XR Core SDK 69.0.1Meta XR Interaction SDK Essentials 69.0.1Meta XR Voice SDK 69.0.0With this setup, the Core SDK requires the use of GameActivity, but...

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yutoVR by Protege
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  • 9 replies
  • 2 kudos

Unity Development

I've been trying to get my Unity project to run on the quest for multiple hours now with no luck. Seems like the Made With Unity screen is perpetually flickering on startup (shown in attached video). I tried to build and run multiple times and there ...

unity.png
ajeloka by Honored Guest
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Shader not visible

hola!I am using this shaderhttps://youtu.be/UhqNznJhKcM?si=ygjlIFxL6XK-okqPit looks great in editor. It looks great in Meta Simulator.But when I package and check it in my Quest, the materials used for the video (a plane with this shader and a video)...

Resolved! MR Quest 3 app question for parsing images from camera

Hi, fairly new to working with Unity and certainly new to working with it for developing VR/MR apps, but I wanted to dip my toe in the water with a VERY simple, almost proof of concept app that would work on the quest 3, and I'm running into a MOUNTA...

Mithros by Explorer
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  • 5 replies
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Post Processing broken in standalone

HiI developed a game in 2022 using Unity 2021.3.11f1 and the oculus SDK.I recently started to continue work and wanted to update everything to the latest versions so I'm now working with Unity 2022.3.35f1 and the new Meta XR SDK (the all in one packa...

com.oculus.vrshell-20240704-144532.jpg com.oculus.vrshell-20240704-144046.jpg settings_1.png settings_2.png
uszvr by Honored Guest
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Audio To Expression for NPCs?

I'm considering using Audio To Expression for NPCs. However, I can't find documentation on fundamental aspects, such as how to pass an Audio Source to OVR Face Expression.First of all, is OVR Face Expression something that can be used independently f...

gedo831 by Protege
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  • 2 replies
  • 6 kudos

Meta quest 3 outdoor navigation

Hi all. I'm new to VR game development for Meta Quest 3. With your permission, I'd like to get answers to a couple questions.1) Task: Meta quest 3: GPS navigation in real time and getting coordinates when the player is outside from room. Gaining acce...

Update oculus quest to v74 makes app crash

I've recently updated the Oculus Quest 2 to the v74 system software, and after doing so, my published application keeps crashing after a while. This has never happened before. I have tried updating the meta core and platform sdk to v.72 and the avata...

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