Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

HDRP Unity only render one eye

Hi guys,I am having a problem bothering me for weeks. I have been using Unity 2019.4 hdrp to build a scene for my research. I'm using Oculus Quest via Link. However, everytime I try to build the game, it always ended up with only render the left eye ...

Anonymous by Not applicable
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Avatar image is not visible

It is several days back, when avatar image can not be loaded from server. "leaderboardEntry.User.ImageURL" All my games can not load it now. What happen? Is it still supported?

libOculusXRPlugin.so not being loaded

When I try building an unity app (eg: HandsInteractionTrainScene in the SampleFramework that comes with the unity integration) for the quest, when the app launches, I get black screen. In the adb logcat I see the following error:09-29 12:40:51.061 14...

Hand tracking not working in editor. Any tips?

Hi there.I had hand tracking working in the editor a while back, using a Quest + Link Cable... but I was working on it today and it doesn't seem to be functional any more.I am using Unity 2019.4.9f with... actually I can't work out what version of th...

Guardian system

Is it possible to change guardian system mode at runtime ?If not , I have a problem with my game sometimes the guardian system changes to seated\stationary mode and I don't know why.

Situation of Cross-platform development

Hi, I am working on Oculus Quest VR development.I found this document:unity-ovroverlayit said:Overlays OVROverlayInformation about adding an overlay using OVROverlay is described in the VR Compositor Layers guide. At this time, only Quad world-locked...

Oculus Avatar lip sync Issue with photon voice

Hi All, We are developing a multiplayer application with Oculus avatar system and photon voice chat.When we enable photon voice chat, Oculus avatar lip sync is not working. But Lip sync is working when we disable Photon voice feature.Please Help us t...

Anonymous by Not applicable
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Expansion File Bundled Scene Not Loading Video (Go)

Hello,I recently used this tutorial from Gabor to attempt to get around size limitations for apks by creating an asset bundle and turning it into an expansion file. My app is essentially an interactive video player, with a 3.65GB video, in a single s...

Anonymous by Not applicable
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  • 10 replies
  • 1 kudos

Oculus Touch Pad does not working

hello. The Oculus Touch Pad does not work in Unity since the last Oculus Update.When we are developing on the Unity platform, will not be able to enter values such as button clicks in addition to tracking on the touchPad.ex) OVRInput.GetUp (OVRInput....

cocotjd by Explorer
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ovr-platform-util.exe and redistributables issues

I tried my game and its new email script before sending it to Oculus Store and it worked.Then I sent it to update my existing app and download it through Oculus Home to test it again, it crashed.Edit, crash is related to:smtpServer.Send(mail);I confi...

Incorrect player height

I have two questions about the player height:1. I have set my height (190cm) from the Oculus Configuration Utility and usually in Unity demos it shows a height of 1.797. That is the eye height? So 190cm minus ~10cm? Is the height from OCU being used ...

Ananas by Explorer
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Grabbing objects

Hi,I try to use the hand tracking for Quest.I use the HandTest_Custom scene in the VR/Scenes from Oculus Integration 19.1It works well for detection of hands.I try to grab a cube with OVRGrabber and OVR Grabbable but it doesn't work.Here are screens ...

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Hevok by Honored Guest
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Oculus Quest Keyboard in Unity App

Hi,Is it somehow possible to use the Oculus Quest VR Keyboard in an Unity app for input?Then we could avoid to develop a custom one and the user get the same experience as in the Oculus UI.Thanks

App Crashing

Hi! Im trying to load a DLL in runtime in the Oculus Quest, but when I try that the app will crash. (In pc it works)here is the errors that Im getting from Logcat:

nt5gd21gvnau.png

Testing an Android build on Rift

Hello!I'm developing for Oculus Go and using Oculus Rift for quick testing on PC. But when I moved to unity 2020.1.3 with its XR Plug-in management I can't do it anymore. I have to connect Oculus Go headset (which I don't have now) instead of just pu...

merlush by Honored Guest
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I'm using OVRCameraRig but it builds like a screen

Hello! Help me!version:2019.4.9f1Even if OVRCameraRig is added to the scene and built, the image cannot be seen 360 degrees and the image appears like a screen.No error occurs, you can look around 360 degrees as usual when you build by simply placing...

simuwo by Honored Guest
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