02-12-2025 05:32 AM
I am developing my first MR game using the All-in-one SDK, and I am confused. With the poke interaction, I am unsure how to make interaction trigger events. How can I do this?
02-18-2025 10:21 AM - edited 02-18-2025 10:24 AM
i usually use Interactable Unity Event Wrapper components to setup a event trigger. this is how I set it up
when hover:
when select:
basically u can put any interactables type to the Interactable Unity Event Wrapper. just drag it to Interactable View. hope this helps (sorry for bad English)