05-28-2024 03:32 PM
"MRUK couldn't load any scene data. Scene capture does not work over Link or XR Sim.
If using Link please capture a scene with the HMD in standalone mode, then access the scene model over Link.
If a scene model has already been captured, make sure the spatial data feature has been enabled in Meta Quest Link (Settings > Beta > Spatial Data over Meta Quest Link).
If using XR Sim, make sure you have a synthetic environment loaded that has scene data associated with it."
06-03-2024 05:55 PM
We also have this issue on 2/3 of our machines. Any luck finding a solution?
06-04-2024 01:16 PM
Sadly, no. We're 3/3 on our machines. I'm surprised it works for 1 of your machines at all. Maybe there's a clue there?
I had hoped someone from Meta might answer this...
06-08-2024 12:08 AM
same. I have to change the SDK back to v64(in the unity package manager), and things went back to normal.
06-25-2024 06:14 AM - edited 06-25-2024 11:50 PM
same happened to me today, but it was working fine before.
workaround solution :
-in your headset remove all spatial data (parameters > physical space > space configuration )and redefine your room again with walls and furnitures.
works after that.
sidenote : this usually happens when the headset loose the guardian and you have to redefine it.