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360 video with spatial audio in Unity

exitzero
Honored Guest
Hi everyone,
Is anyone here familiar with integrating a 360 video in Unity with ambisonic or 5.0 audio? I know that you would need to place the video on a sphere using a 3rd party movie texture plugin, but I'm not sure if I would need to use TBE's plugin in Unity or another plugin to spatialize the audio.

I have used milkVR for a 360 video with a 5.1 mix, but would like more control over distance and perspective.

Any help or insight on a workflow would be appreciated. Thanks!


1 REPLY 1

exitzero
Honored Guest
Oops! I forgot to mention that I'm aiming to put this on the Gear VR. 😉