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Add physics to hands

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Hi all!
I'm using the latest version of Oculus plug-in and Oculus version.
I've found tutorial on how to add interaction with hand, by pinching, for example. I checked for the "HandInteractionTrainScene" scene and it works fine.
But, I can only interact with object using the "pointer" behind my hands. I would like to know if it is possible to add physics to the entire hands, so I can push item with my palm for example. 
What I would like, for example, is to be able to open or close a door with my hands using my finger around the handle.
Is it possible yet to do such a thing using Unity and the oculus plug-in?

Thanks a lot!

EDIT : I'm just blind. there is a tutorial that explains everything we need to know...  (I can't add links)