Hi all! I'm using the latest version of Oculus plug-in and Oculus version. I've found tutorial on how to add interaction with hand, by pinching, for example. I checked for the "HandInteractionTrainScene" scene and it works fine. But, I can only interact with object using the "pointer" behind my hands. I would like to know if it is possible to add physics to the entire hands, so I can push item with my palm for example. What I would like, for example, is to be able to open or close a door with my hands using my finger around the handle. Is it possible yet to do such a thing using Unity and the oculus plug-in?
Thanks a lot!
EDIT : I'm just blind. there is a tutorial that explains everything we need to know... (I can't add links)