01-05-2019 03:46 PM
01-05-2019 07:58 PM
01-06-2019 08:12 AM
MikeF said:
Youl have to add an interupt into the avatar pose update loop otherwise all transforms will be derived from your touch controllers. So the basic implementation would be something like this:
-fire gun
-pause pose update on relevant hand
-copy and apply last pose transforms (otherwise they will be set to 0,0,0 in local space)
-apply your kickback animation (canned or procedural via physics in your case)
-wait until kickback completes
-re-enable pose updates
01-06-2019 03:39 PM