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Android WebView Render Error


I'm making a VR simulation that uses Vuplex's WebView for Android - the canvases are taken from the poke interaction scene, with a WebView added to the Unity Canvas. Most of them load up just fine, but the one webpage I have is popping up an error about render resolution being too high. This seems to be some kind of WebGL problem (since it has a max size of 4096), but sizing down the canvas resolution hasn't stopped this error.

We've had this error pop up on our computers as well, but it was fixed by updating Chromium to v115. It seems like the Quest is only on Chromium 91. Is there any way to update this outside of an Oculus update, or are we just kind of screwed until that happens? Does anyone have other suggestions to try?