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Avatar Hands Disappear When Idle

aeldron
Honored Guest
Hello.

It seems that having the Avatar hands disappearing when idle is the default behaviour.  Moving the hands slightly make them appear again.  Is there a way to configure the Unity Avatar SDK so that the hands are always visible?

Something on the libovravatar dll changes the visibility flag for the hands if we keep them still for a few seconds.  It's retrieved with this:
ovrAvatarVisibilityFlags visibilityMask = CAPI.ovrAvatarSkinnedMeshRenderPBS_GetVisibilityMask(renderPart);
Thanks!
Leo
5 REPLIES 5

cratesmith
Explorer
Can you please make this available or configurable to developers?

The only current alternative is to hack the avatar SDK. Hands always visible is commonly the desired functionality so not having it at least as an option just seems like a bug.

MikeF
Trustee
+1 for wanting this one

EntroPiGames
Explorer
+1

Would be great to have more granular control about avatar component visibility in general.

danielos96
Honored Guest
Any update on this its very annoying.

Oli_XRehab
Explorer
Seriously annoying, have no idea how to fix this.