cancel
Showing results for 
Search instead for 
Did you mean: 

BatteryLevel not working!!

i tried to use Unity.XR.Oculus.Stats.AdaptivePerformance.BatteryLevel on Quest 2 but its not working anymore ...

any suggestions??

1 ACCEPTED SOLUTION

Accepted Solutions

thanks for your reply ...

 

i'm using 

SystemInfo.batteryLevel

for now and everything looks good :]

View solution in original post

3 REPLIES 3

Anonymous
Not applicable

It's not going to be that useful asking about bugs in the Unity XR implementation here.

 

If you're targeting Oculus Quest why not use the Oculus Integration and the classes/methods provided by Oculus?

 

/// <summary>
/// Gets the current battery level.
/// </summary>
/// <returns><c>battery level in the range [0.0,1.0]</c>
/// <param name="batteryLevel">Battery level.</param>

OVRManager.batteryLevel

thanks for your reply ...

 

i'm using 

SystemInfo.batteryLevel

for now and everything looks good :]

Anonymous
Not applicable

Then this thread title probably didn't need the double exclamation points!! That kinda communicates an urgent blocking issue, not something that can be solved with googling.