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Bug - Oculus runtime gets stuck if network connectivity is lost just after IAP

Level 3
  • Start app on Rift, on an ethernet-connected PC
  • Start an in-app purchase
  • Just after entering the PIN, while the spinner is onscreen, pull out the network cable
The Oculus runtime won't progress past this screen, even if network connectivity is restored. The user can press the Oculus button to return to the app, but if they try to make another in-app purchase, the Oculus runtime will just show the spinner again.

Restarting Oculus Home from Settings-Beta does clear the problem.