04-17-2013 12:16 PM
04-17-2013 12:22 PM
04-17-2013 12:41 PM
04-17-2013 10:58 PM
04-18-2013 12:26 AM
"cybereality" wrote:
This issue has come up before. I thought it was fixed, but maybe it hasn't been published yet.
I will see if we can get this in the next release. Thanks.
04-18-2013 01:43 AM
04-18-2013 01:48 AM
"robotloveskitty" wrote:
I was having this issue, but then I just set the neck offset to 0, and set the OVRCam to the position on the object where the neck should go.
rotates fine now 🙂
What was happening was, the body was pivoting around the x and z axis, but the neck was still projected off from the center position.
04-18-2013 02:06 AM
04-18-2013 12:06 PM
04-18-2013 12:24 PM
"cybereality" wrote:
Yeah, I would try the FollowOrientation variable and see if that does what you need.